July 28, 2010 (Rockville, MD) – The world’s very best QUAKE LIVE® players will once again gather in Dallas, Texas to take part in intense online tournaments at QuakeCon® 2010, being held August 12-15, 2010 at the Hilton Anatole. Vying for their share of over $50,000 in prize money, top professionals will compete in the Intel-sponsored QUAKE LIVE Masters Championship and the QUAKE LIVE Capture the Flag Championship while up-and-coming players will have the opportunity to prove their gaming prowess in the QUAKE LIVE Open Tournament.
QuakeCon, which is free to the public, offers an unparalleled opportunity to see the greatest players in the world compete in highly-competitive tournaments. This year, attendees can now catch all of the intense gaming action up close in the newly created 250-seat tournament arena. Top matches will be broadcast live each day of the competitions on large screens with simultaneous play-by-play commentary from this year’s shoutcasters who will capture all of the energy, excitement and behind-the-scenes drama, with live match coverage, player interviews and expert analysis.
The QuakeCon 2010 Tournament Lineup:
The Intel® QUAKE LIVE Masters Championship
The Intel QUAKE LIVE Masters Championship will feature known professionals and top QUAKE LIVE competitors in their own exclusive tournament. Sixty-four (64) of the world's best QUAKE LIVE players will face-off in the 1 vs.1 duel for more than $25,000 in a double elimination bracket, with each match played in a best-of-three-games format. With two competitors remaining, thousands will gather to watch as these two best-of-the-best survivors go head-to-head in a single elimination, best-of-five-games throw-down with a $14,000 check written to the champion. Matches will feature a pool of five arenas.
The QUAKE LIVE Capture the Flag Championship
The Capture the Flag Championship will feature 4 vs. 4 competitions for up to 32 teams battling it out in a single elimination bracket and best-of three-games format using five arenas. Players who come out on top will share prizes of $25,000, including $14,000 for the team of champions. Matches in the CTF tournament will feature five arenas.
The QUAKE LIVE Open Tournament
Available for up to 128 amateurs and up-and-coming competitors, the QUAKE LIVE Open will offer players a taste of the excitement and pressure of professional gaming. Battling for a share of $2,500, including $1,500 for the champion, players will compete in a single elimination bracket, with each match played in a best-of-three-games format. Matches for the Open Tournament will feature the same five arenas as the Masters Championship.
Registration Information
Players with professional gaming experience or extensive QUAKE LIVE experience can pre-register by going to www.quakecon.org/tournament between July 27th and August 8th or register on site at QuakeCon from 9:00am to noon CST on Thursday, August 12. Competitors qualified for the Intel QUAKE LIVE Masters Championship and The QUAKE Live Capture the Flag Championship will be selected and seeded by a committee of experts at the close of registration. Players selected for the Intel QUAKE LIVE Masters Championship are not eligible for the Open Tournament.
Registration for the QUAKE LIVE Open Tournament is first come, first served on site at QuakeCon from 9:00am to noon CST on Thursday, August 12.
For official rules, requirements, prize money distribution, pool of arenas and additional information, please go to www.quakecon.org/tournament.

Silent Gamers Quake II Classic Duel Cup
Don’t miss out on the Gibby Goodness and SIGNUP today!
We've received numerous suggestions in the past few days so we've opened a forum thread here
Event: A 32 player double elimination duel tournament
When: June 26th and 27th (Saturday & Sunday)
Rules: Can be found here
Servers: Tastyspleen.net & SilentGamers.org
Modification: OpenTDM
Maplist: q2dm1, q2dm3, q2rdm2, ztn2dm3, and aerowalk (download)
Why: Nostalgia
Prizes:
1st: Razer Lachesis mouse
2nd: Razer Deathadder mouse
3rd: Razer Goliathus Fragged Control Edition Gaming Mouse Mat
4th - 32nd: Vroom Gaming Packing
MaverickServers.com and NoGhost.net are pleased to announce the second Quake 3 mapping competition starting in early June. Their site has all the information about the upcoming competition as well as links to the official forums. Sponsors are being finalized now and more information will be released as the start date gets closer. This is the second time I've run this competition and the first one, sponsored by AMD, ATI, and Sapphire Technology, was a huge success.

This Saturday April 10th Silent Gamers will be holding the Qualifying round for its invite Duel Cup! 32 selected players will play in a qualifying round and 16 will advance to next weekends Duel Cup. The final 16 will be announced following the Qualifying.
Players check in at 12:00pm est and begin their matches at 1:00pm est, so if you want to watch it live tune in to http://quake-live.tv/live.php at 1:00pm
Player list: http://www.silentgamers.org/tourney/v3/index.php/component/mls_tournaments/?task=participants&tournamentid=8
Just woke up and saw the news in my inbox that some details for QuakeCon 2010 have been announced. Usually by this time most years, we would have already had an announcement about QuakeCon and the date set for when online registration would start.
So far this year, we know the event will take place August 12-15 at Hilton Anatole Hotel in Dallas, Texas. This was the location for QuakeCon 2006-2008 with the 2009 event being held at the Gaylord Texas in Grapevine Texas. Overall, the Gaylord was a much nicer venue and a lot faster to reach from the airport. The news also mentions that there will be tournaments and of course the Bring Your Own Computer network.
Having just bought an Android phone recently, I was really excited to see the news that Quake3 has ported to run on the Motorola Droid phone. Even with the Droid being one of the more powerful Android phones, Q3 is only running at 25fps. The guys over at Android And Me posted a little video showing off this cool achievement. While support for my phone the Samsung Moment isn't mentioned, there is a thread on the developer's site discussing the port working on the HTC Hero which a friend has. I'll see about testing it out tomorrow.
Normally when you compile C/C++ code using the Android NDK, the compiler targets a generic ARMv5 CPU which uses software floating-point. Without any optimizations and audio Quake3 runs at 22fps. Since Quake3 uses a lot of floating-point calculations. I tried a better C-compiler (GCC 4.4.0 from Android GIT) which supports modern CPUs and Neon SIMD instructions. Quake3 optimized for Cortex-A8 with Neon is about 15% faster without audio and 35% with audio compared to the generic ARMv5 build. Most likely the performance improvement compared to the ARMv5 build is not that big because the system libraries of the Milestone have been compiled with FPU support, so sin/cos/log/.. take advantage of the FPU.
It's hard to imagine that one year ago today was when QuakeLive's servers were massively overloaded with gamers try to test out the revamped Quake3. To celebrate the game's first anniversary of being open to the public, id Software has added 'Fallout Bunker' (qzctf5), a new CTF map to lineup. There is also a nice retrospective article written up on the internal QuakeLive which outlines the progress QuakeLive has achieved. Below is a gallery of screenshots I took.
One year ago, on February 24th, 2009, we opened the floodgates and let fans experience QUAKE LIVE. We'd like to invite you to take a look back at the first year of the game.
The number of people that registered when the QUAKE LIVE Beta opened far exceeded our wildest expectations. Over a quarter million players created accounts right after its launch and that was through word of mouth only! Since that time, players have spent over 8.9 million hours in over 60 million ranked matches, earning an impressive 8 million awards and 810 million frags.
At the ripe old age of 39, John Carmack, the man who brought us our beloved Quake3 will be recognized in March at 2010 Game Developers Choice Awards with a lifetime of achievement award. (Thanks: Tom's Hardware)
John Carmack and his team at id Software, the company he co-founded in 1991, pioneered real-time 3D graphics in game, setting the pace and the standard for other developers to follow. Carmack and his colleagues at id are credited with essentially creating the modern-day first-person shooter (FPS) genre with the PC game Wolfenstein 3D in 1992, and helping to popularize networked multiplayer gaming on PCs with the release of Doom in 1993.
id has gone on to create other major FPS and action game franchises such as Quake, and Carmack and id Software are currently in development of a number of projects, including the free-to-play, web-based title Quake Live, the upcoming new franchise RAGE, and DOOM 4.
As a largely self-taught technology purist, Carmack has devoted himself to pushing the limits of hardware and software. He's helped to set the technical and gameplay standard for modern 3D gaming - and in the process, created some of the most popular video game franchises in history, which is why he's being honored by the Game Developers Choice Awards this year.
Former Game Developers Choice Lifetime Achievement Award recipients include Sid Meier, Shigeru Miyamoto, Will Wright - who will be presenting the award to Carmack at the ceremony on March 11, 2010 during Game Developers Conference 2010 in San Francisco - and other legendary game creators.
Attention all Quake Live clans and players, the GGL has ladders open (sanctioned by the AGP) for 4v4 Clan Arena, 4v4 CTF, 4v4 TDM, and Duel. Use this link: http://www.ggl.com/index.php?controller=Channel&method=view&channel=11697 and simpy click on "competitions" on the left side to find the mod you and your clan would like to compete in.
GGL has some new ladders up on their site for you to join!
Start: 08/29/2009 09:30 Timezone: America/New York This months QuakeWorld TWCTF extravaganza is this weekend and the theme is Star Wars! Visit http://twctf.org for the server and mod details.